Ship: LF-2500 “Lancelot”
Class Overview
| Class | Freighter |
|---|---|
| Role | Short Range Delivery |
| Manufacturer | Parromax Cargo |
The Lancelot Class is a more versatile, smaller-scale freighter for operations that don’t require the massive cargo capacity of the AC-2000. Ideal for independent traders, small colonies, and intra-system transport, the Lancelot balances speed, cargo space, and operational costs effectively.
Lancelot Freighters are often complements of Freightliners as berthed delivery ships to fulfill orders for systems adjacent to the main jetgate port, but are just as often seen as independent ships for intra- and inter-system transports.
Ship Class Image

Class Specifications
| HP | 30 |
|---|---|
| AC | 15 |
| Armor | 5 |
| Speed | 2 |
| Crew Skill | +1 |
| Power | 10/7 free |
| Mass | 12/8 free |
| Crew | 10 / 50 |
| Hull Class | Frigate |
| NPC CP | 3 |
| Weapons | (see under Armaments (Game Mechanics)) |
| Hardpoints | 2 |
| Fittings | Extended Life Support, Shiptender Mount, Lifeboats, Armory |
| Cost | 250 million credits base price, 125k credits yearly maintenance, 500k yearly crew cost for 10 |
| Hull Dimensions | Lenght: 130m Width: 30m Height: 20m Mass: 20.000t |
Others
| Cargo Capacity | 136 TEU |
|---|---|
| Power | 2 x LFS Type-48 Fusion Fuel Cell |
| Propulsion | 2 x CADR Di-Ion “Maration”-I Engines, LYI A5-Class Short-Warp Core |
| Sensors | LFS RS/120 Radar System; ZCS ER90 Long-Range Transciever |
| Armaments | - |
Armaments here is what is physically mounted on the ship, for what weapons the ship can utilize in combat, see under Armaments (Game Mechanics)
Class Armaments (Game Mechanics)
| Weapon | Attack Bonus | Damage | Special |
|---|---|---|---|
| - | - | - | - |
Defenses (Only on Military Ships)
| Defense Type | Description |
|---|---|
| - | - |
Operational History
The first designs for the Lancelot entered the production lines in 2370
Typical Missions
| Mission Type | Description |
|---|---|
| Placeholder Mission 1 | Placeholder Description |
| Placeholder Mission 2 | Placeholder Description |
Story Hooks
Special Cargo: A colony hires the PCs to transport a high-value or hazardous cargo through a lightly patrolled system.
Additional Details
Deck Plan Layout
Deck 1: Command and Crew Quarters
- Bridge (Fore)
- Centralized command center with pilot and co-pilot consoles.
- Two additional stations for navigation and communications.
- Overhead holo-display for tactical and navigational data.
- Captain’s Quarters (Port-side near Bridge)
- Small, private quarters with a work desk, bunk, and personal locker.
- Crew Quarters (Mid-ship)
- Bunkrooms accommodating up to 10 crew members (shared quarters).
- Common area with galley, dining table, and recreation console.
- Medical Bay (Starboard)
- Compact med-bay with an auto-doc and two fold-out patient beds.
Deck 2: Operations and Cargo
- Engineering Bay (Aft)
- Houses the dual LFS Type-48 Fusion Fuel Cells and ship systems.
- Maintenance consoles for propulsion and power management.
- Cargo Bay (Central)
- Space for up to 36 TEU (standard containers).
- Modular crane system for loading/unloading.
- Atmospheric seal to handle cargo in vacuum.
- Lifeboat Station (Port-side)
- Two lifeboats, each capable of holding the full crew for emergency evacuation.
- Armory (Starboard)
- Secured area for small arms, tools, and protective gear.
- Airlock (Fore)
- Double-sealed airlock with a decontamination chamber.
- External docking clamp for station or ship connections.
Deck 3: Auxiliary Systems
- Short-Warp Core Room (Central)
- Houses the LYI A5-Class Short-Warp Core.
- Shielded and maintained from an external control panel.
- Sensor Suite (Aft)
- LFS RS/120 Radar System and ZCS ER90 Long-Range Transceiver located here.
- Ship Tender Mount (Fore)
- Docking station for a small shuttle or tender vessel.