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v26.01.365 | 2026-02-02 14:07

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    Welcome, !

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    Betelgeuse Imperial Shipyards

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    Friesland Class Battlecruiser

    Friesland Class Battlecruiser

    Feb 02, 20264 min read

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    Ship: Friesland Class Battlecruiser

    Class Overview 

    ClassBattlecruiser
    RoleFrontline Brawler
    ManufacturerBetelgeuse Imperial Shipyards

    The Friesland class is an ancient design by galactic standards. It is a relic of the First Gate War, part of the Terran Empire’s Navy, and has all but been phased out by the Confederacy of Terran Gates. Now mostly used as museum ships, some ships of this class are still found in well-equipped pirate navies.

    Ship Class Image


    Class Specifications 

    AttributeValue
    HP52
    AC10
    Armor10
    Speed1
    Crew Skill+2
    Power55 / 10 free
    Mass45 / 4 free
    Crew150 / 400
    Hull ClassCruiser
    NPC CP4
    Weapons(see under Armaments (Game Mechanics))
    FittingsStandard Nav Computer, Armory, Brig, Cargo Hold, Fuel Bunkers, Sickbay, Workshop, Officer’s Lounge
    Hardpoints7
    Cost850m base price, 4m maintenance, 55m yearly crew cost
    Hull DimensionsLength: 420m
    Width: 95m
    Height: 140m
    Mass: 65,000t

    Others (Technical Fluff)

    AttributeValue
    Power3 x BIS Mk-IV “Titan” Fission Reactors
    Propulsion6 x DEW Heavy Ion Drives, LYI B3-Class Short-Warp Core
    SensorsDEW RSET-33 Integrated Radar System, ZCS EC20 Long-Range Transciever
    Armaments12x RMI 120mm Heavy Autocannon
    6x RMI CIWS Turret
    4x RMI Multi-Pod Missile Saturation Launchers
    Cargo Capacity120 TEU

    Armaments here is what is physically mounted on the ship, for what weapons the ship can utilize in combat, see under Armaments (Game Mechanics)


    Class Armaments (Game Mechanics)

    WeaponAttack BonusDamageSpecial
    120mm Autocannon Turret+22d8AP 10
    120mm Autocannon Turret+22d8AP 10
    L12 Modular Missile Pod+22d8Guided Munitions, Concussive, Ammo 6
    Defenses (Only on Military Ships)
    Defense TypeDescription
    Point-Defense SystemAdds +1 to AC

    Operational History 

    Commissioned in 2315, three years before the outbreak of the First Gate War, the Friesland-class was the Terran Empire’s answer to planetary pacification. Unlike the UPoS Pelican Gun Destroyer, which favored versatility and maneuverability, the Friesland was built as a “sledgehammer.” Its design philosophy centered on the obsolete but intimidating doctrine of “Static Dominance”—the idea that a ship should simply park in a high orbit and absorb punishment until the enemy surrendered.

    During the First Gate War, Frieslands were devastating in early engagements against civilian militias, but they suffered catastrophic losses once the UPoS Navy reorganized. Their BIS Fission Reactors, while powerful, were volatile and prone to cascading failure when hull integrity was breached. By the time of the Second Gate War in 2400, the class was widely considered a “coffin ship.” Crews assigned to Frieslands knew they lacked the electronic warfare suites and point-defense density to survive modern engagements in the Kryx Nebula. Following the formation of the Confederacy of Terran Gates, the entire class was aggressively decommissioned to cut maintenance costs. Thousands of hulls were scrapped, but hundreds were sold to “independent security contractors,” eventually finding their way into the hands of warlords, pirates, and rogue states.


    Typical Missions 

    Mission TypeDescription
    Pirate MothershipActs as a mobile base of operations for smaller fighters, using its cargo hold to store loot and supplies.
    Planetary Terror RaidEnters low orbit of undefended colonies to demand tribute under threat of mass driver bombardment.
    Static Defense PlatformEngines are often disabled or removed; the ship is towed to a station to serve as a floating gun battery.
    Black Market TransportUtilizing its surprisingly large cargo hold to move illicit goods through lawless sectors like the Kryx.
    Mercenary FlagshipHired by desperate local governments to provide a “capital ship” presence against minor threats.

    Story Hooks 

    • The Reactor Leak: The players are hired to salvage a drifting Friesland, but upon boarding, they discover the “Titan” fission reactors are leaking lethal radiation. They must navigate the ship’s cramped, irradiated engineering decks to secure the cargo before their suits fail.
    • The Ghost of the First War: An automated Friesland, lost during a classified mission in 2325, jumps into a populated system. Its primitive AI still believes the war is ongoing and identifies all modern UPoS ships as targets.
    • The Warlord’s Prize: A local pirate warlord has managed to fully restore a Friesland, giving them a massive advantage over local authorities. The players are tasked with infiltrating the ship during a refueling stop to sabotage its vulnerable ammunition magazines.
    • Museum Piece Activation: During a sudden invasion by the Free People of Badigo, the players and a group of civilians are trapped in a orbital museum. Their only hope of escape is to reactivate the exhibit—a stripped-down Friesland Battlecruiser—and get its ancient engines running one last time.

    Additional Details 

    Known Issues:

    • “The Betelgeuse Glow”: Crew members serving on Frieslands often report higher-than-average rates of sickness due to the poor shielding on the Mk-IV reactors.
    • Manual Loading: The missile pods often require manual reloading crews, significantly slowing down rate of fire during prolonged engagements.
    • Blind Spots: The sensor suite (RSET-33) has notorious blind spots in the dorsal-aft quadrant, a flaw frequently exploited by UPN frigates.

    Variants:

    • Friesland-C (Carrier Retrofit): The missile pods are removed to expand the hangar bay, allowing the ship to carry a squadron of 12 fighters. Common among pirate fleets.
    • Friesland-B (Breacher): Up-armored bow plating and reinforced internal bulkheads, designed to ram stations or other capital ships.
    • Friesland-M (Monitor): Engines removed entirely to make room for larger capacitors, powering oversized planetary bombardment lasers.

    Graph View

    • Ship: Friesland Class Battlecruiser
    • Class Overview 
    • Ship Class Image
    • Class Specifications 
    • Class Armaments (Game Mechanics)
    • Operational History 
    • Typical Missions 
    • Story Hooks 
    • Additional Details 

    Backlinks

    • OEG King Gesar

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