Ship: FX-20 Olympus Multi-Role Fighter
Class Overview
| Class | Fighter |
|---|---|
| Role | Space Superiority Fighter |
| Manufacturer | CoreArms Incorporated |
The FX-20 is the Unified Planets Navy’s state-of-the art mainstay in Small craft engagements. They are employed not only in front-line battles, but are carried on most vessels with a flight deck as a jack-of-all trades single seated fighter.
Ship Class Image

Class Specifications
| Attribute | Value |
|---|---|
| HP | 8 |
| AC | 16 |
| Armor | 0 |
| Speed | 6 |
| Crew Skill | +2 |
| Power | 5 / 2 free |
| Mass | 5 / 3 free |
| Crew | 1/1 |
| Hull Class | Fighter |
| NPC CP | 4 |
| Weapons | (see under Armaments (Game Mechanics)) |
| Fittings | Atmospheric Configuration, Nano-Repair Bots |
| Hardpoints | 1 |
| Cost | 1.5m base price, 250.000 maintenance, 120.000 yearly crew cost |
| Hull Dimensions | Length: 14m Width: 8m Height: 4m Mass: 25t |
Others (Technical Fluff)
| Attribute | Value |
|---|---|
| Power | 2x LFS Type-14 Fusion Fuel Cell |
| Propulsion | 2x KSY “Thorner” Plasma Infuser Engines |
| Sensors | LFS SRX/10Y Phased Radar Array |
| Armaments | 2x CAI Sharp-Field Energy Disruptor 1x CAI MVEP Sandthrower |
| Cargo Capacity | None |
Armaments here is what is physically mounted on the ship, for what weapons the ship can utilize in combat, see under Armaments (Game Mechanics)
MVEP - Multi Vector Energy Projector
Class Armaments (Game Mechanics)
| Weapon | Attack Bonus | Damage | Special |
|---|---|---|---|
| Reaper Battery | +1 | 3d4 | Clumsy |
| Sandthrower | +1 | 2d4 | Flak |
Defenses (Only on Military Ships)
| Defense Type | Description |
|---|---|
| Ablative Armor | +1 AC, +20 maximum armor points |
Operational History
The FX-20 Olympus was born from the hard-learned lessons of the Second Gate War. While its predecessor, the workhorse FX-12, performed admirably, UPN command recognized the need for a true next-generation space superiority fighter that could out-maneuver and out-gun the evolving craft of the Terran Empire. Development by CoreArms Incorporated began in the final years of the war, but the first production models didn’t enter service until 2425, five years after the ceasefire.
Its initial deployments were along the newly established Serengeti Line, where Olympus squadrons quickly set the tone for the tense cold war. Their superior speed and advanced sensor suites made them ideal for enforcing the demilitarized zone, often engaging in high-stakes cat-and-mouse games with Confederacy patrols.
The Olympus had its first major combat trial during the A-10F0 Incident of 2441, when a squadron from the UPN Wolfram Harryman carrier group engaged and neutralized a well-armed raider fleet backed by the Free People of Badigo. The fighter’s performance in that engagement solidified its reputation, and by 2450, it had become the standard multi-role fighter across the entire Unified Planets Navy, fully replacing the older FX-12 and FX-15 models on frontline carriers.
Typical Missions
| Mission Type | Description |
|---|---|
| Combat Air Patrol (CAP) | Flying patrol patterns around a carrier group, starbase, or strategic point like a Jetgate. The Olympus’s role is to intercept and identify any unknown contacts, and engage hostiles before they can threaten the fleet. |
| Escort Duty | Protecting high-value assets such as bombers, freighters, or diplomatic shuttles. Olympus pilots fly in formation, screening their assigned vessel from enemy fighters and point-defense systems. |
| Reconnaissance-in-Force | Probing enemy defenses or scouting contested territory, such as the fringes of the Kryx Nebula. The mission is to gather intel and test enemy response times, engaging only when necessary to ensure a safe withdrawal. |
Story Hooks
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Additional Details
Mechanics have a love-hate relationship with the fighter. Its modular design allows for relatively quick weapon swaps and armor plate replacements, but its cutting-edge systems are notoriously temperamental. The Sharp-Field Energy Disruptors, for instance, require constant recalibration, and sourcing spare parts for the advanced sensor suite can be a nightmare on long-duration deployments far from a major starbase.