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v25.01.171 | 2025-12-11 21:52

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    The Crater Oasis

    The Crater Oasis

    Dec 11, 20254 min read

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    Location: The Crater Oasis 

    Overview 

    TypeOasis Settlement
    RegionNorthern Dunelands, Anaris
    AffiliationGeorgian Sects (currently), contested by other factions
    PopulationThousands
    Primary FunctionWater resource hub, agricultural center, and religious stronghold

    Location Image


    Description 

    The Crater Oasis is a sprawling settlement located within a massive impact crater in the arid Northern Dunelands. A rare source of fresh water in the otherwise barren region, the oasis has become a critical hub for survival on Anaris. The settlement is dominated by makeshift dwellings, cultivated plots of hardy crops, and religious monuments to the Great Flood.

    The settlement’s market is a blend of trade and fervent devotion, with blood-stained rituals and water exchanges occurring side by side. The atmosphere is tense, as armed guards patrol the streets and watch for signs of rebellion or outside incursions.

    The Georgian Sects currently control the area, but the oasis remains a point of conflict, as other factions constantly vie for its control.


    Key Areas 

    AreaDescription
    Central ReservoirCenter of the settlement, where water is drawn from the natural crater pool.
    Shrine of WaterA towering structure adorned with blood markings and relics, central to worship of the Great Flood.
    The Market BazaarA chaotic trade hub for water, food, and scavenged relics.

    The Bazaar:

    Goods to be bought:

    • Scrap Metal
    • Spare Parts
    • Rudimentary Survival Equipment
    • Simple Colonial Tech

    Important Figures 

    NameRoleDescription
    High Priest MiriamReligious LeaderOversees all rituals and controls water access.
    Caravan Master ReketNeutral TraderLeader of the Serpent Caravans; a key broker.
    Warlord JordanAspiring ConquerorFollowers of Zanius leader attempting to take the oasis.
    Isaaka SabeOffworlder, CriminalCame to Anaris in search for a way to get into the Crater Vault and steal the colonial treasury that was left here.

    Culture and Social Structure 

    Culture TraitsDescription
    Water WorshipThe settlement’s culture revolves around the sanctity of water and blood rituals.
    Barter EconomyGoods and services are exchanged directly, often in tense negotiations.
    Social HierarchyTheocratic Rule, heavily influenced by tribal traditions.
    LanguagesStandard, with local religious dialects.

    Local Economy and Trade 

    Primary IndustriesAgriculture, Water Management, Religious Artifacts
    ExportsReligious relics, food, scavenged technology
    ImportsWeapons, exotic goods, scavenged relics
    CurrencyWater and bartered goods

    Law and Order 

    Governing BodyGeorgian Sects’ Priesthood
    Primary LawsAll water belongs to the sect; blood rituals are mandatory for outsiders.
    EnforcementArmed enforcers loyal to the High Priest

    Factions 

    FactionGoalsInfluence
    Georgian SectsMaintain control and expand influence.5
    Serpent CaravansPreserve neutrality and trade stability.3
    Followers of ZaniusOverthrow the sect and claim resources.1
    Sisters of the Red HandKeep the sanctity of the Palace.2

    Sisters of the Red Hand

    This Cult is a permanent resident of the Palace and guard the mysterious vault within it. They also serve as religious leaders in the city. They believe the water of the oasis to have supernatural healing abilities.


    Points of Interest 

    Point of InterestDescription
    The Blood PoolsA ritual site where blood sacrifices are made to appease the water god. Multiple sprawled throughout the crater
    The Pretech Relic VaultA locked chamber where the Sect holds a number of colonial technology

    Recent Events 

    • A Failed Coup: A Blood Drinkers raid on the oasis was narrowly repelled by Georgian Sects forces. Tensions remain high.
    • Strange Lights: Reports of unusual pretech signals have drawn scavengers to the area, increasing activity and conflict.

    Adventure Hooks 

    • The Water Heist: A rogue faction plans to steal water supplies from the reservoir. The PCs must decide whether to help or hinder them.
    • The Relic War: A powerful pretech relic is discovered near the oasis. Competing factions will stop at nothing to claim it.
    • The Drowned Prophet: A mad visionary emerges, claiming to have seen the true path to summoning the Great Flood. Who will gain their allegiance?

    Additional Details 

    The Crater Oasis is considered holy ground, and desecrating its waters is a capital offense. Legends tell of the crater’s formation by the first “tear of the gods,” a meteor containing water in an otherwise lifeless world.


    Graph View

    • Location: The Crater Oasis 
    • Overview 
    • Location Image
    • Description 
    • Key Areas 
    • The Bazaar:
    • Important Figures 
    • Culture and Social Structure 
    • Local Economy and Trade 
    • Law and Order 
    • Factions 
    • Points of Interest 
    • Recent Events 
    • Adventure Hooks 
    • Additional Details 

    Backlinks

    • The Precoursers
    • Anaris System
    • Anaris
    • Isaaka Sabe

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